Fact sheet

  • Developer
  • Decemberborn AB
  • Kullagatan 21
  • 252 20 Helsingborg
  • SWEDEN
  • Registration number: 559050-9963
  • VAT number: SE559050996301
  • Release dates
  • PC: October 31, 2019
  • Nintendo Switch: February 18, 2021
  • Playstation 4: April 12, 2022
  • Evercade: October, 2022
  • Platforms
  • Windows / Mac OSX / Linux / Nintendo Switch / Playstation 4 / Evercade
  • Regular Price
  • $14.99

Description

Cathedral is a game which takes you back to the roots of NES gaming. Its main focus is on exploring an unknown world.

Discover a world with towns, dungeons and hidden areas. Conquer the dungeons and find items that will help you unearth more of this strange world. Avoid both traps as well as the dangerous creatures that inhabit this peculiar place while making your way through this world, one dungeon at a time.

Background

Development on Cathedral started in late 2014. The game was released in 2019 for PC, with a simultaneous release on Windows, Mac OSX and Linux.

During the second half of 2020, it was announced that Cathedral will be coming to Nintendo Switch, with publishing and game development studio Elden Pixels as our publisher. After the initial Nintendo Switch release on February the 18th, 2021, we partnered up with Premium Edition Games to bring Cathedral physically to Nintendo Switch.

In March of 2022, it was unveiled that Elden Pixels would once again publish the digital version of the game, but this time for the PS4. We also chose to partner up with Red Art Games to release a physical version of the game, limited to 1500 copies for PS4.

Finally, during July 2022, together with Blaze Entertainment Ltd., we announced that Cathedral was to be released for Evercade. This also marked the world's first native commercial Evercade game.

Game Features

  • Large non-linear world, meant for exploring!
  • Secrets, puzzles and side quests
  • Old school 8 bit action adventure gameplay
  • Conquer dungeons to unlock new skills and items to help you reach new corners of the world
  • Many distinct areas, each with it's own unique aesthetics
  • Several towns to visit and NPCs to interact with

About Decemberborn Interactive

Decemberborn Interactive is an independent game developer, based in Helsingborg in souther Sweden. We love games - both to play and to develop them. Our goal is to create fun and immersive experiences through indie games. We have a passionate team based in Sweden, but we also employ freelancers from around the globe to help bring our projects to life.

Review key requests

For review or interview requests for PS4 please contact bethany@planofattack.biz

To request a Nintendo Switch review code, state your region to vincent@planofattack.biz (Europe & Oceania) and jeffrey@planofattack.biz (Americas).

To request a PC review code, contact Decemberborn directly at info@decemberborn.com


Videos


External Links

  • NintendoLife Review

    Review of Cathedral for Nintendo Switch at NintendoLife.

    NintendoLife Review
  • Cathedral Original Soundtrack

    The original Famitracker soundtrack for Cathedral. Created by Aron Kramer.

    soundcloud.com
  • GameGrin Cathedral Review

    Review of Cathedral on Nintendo Switch by GameGrin

    GameGrin Cathedral Review

Team Members

Contact


Inspired and modelled after presskit() by Rami Ismail.